Building goodbye_cmake

  1. 2 years ago

    Hi All,

    Has anyone built the goodbye_cmake branch on Windows (10) lately? I'm using the win32 solution on VS2015 and I get the following error ( plus 48 more like it):

    Error C3646 'eglWindow': unknown override specifier
    PolycodeCore	c:\devel\github\polycode\include\polycode\core\polyuwpcore.h	48	

    Also tried it on Parsix with different but equally unsuccessful results. Any comments or ideas welcome.


  2. fodinabor

    27 Jun 2016 Administrator

    Hey ... looks like it's a bit screwed up.. But I don't want to change anything there - as I have made some changes in a already existing PR..

  3. Hi,
    That's good news; I though I was missing something. Very happy with the direction the project is going - new renderer, web and mobile platform support, JavaScript and embedded entity scripts. Freeow!

  4. fodinabor

    29 Jun 2016 Administrator

    fixed that here:

  5. fodinabor

    30 Jun 2016 Administrator

    (that PR is merged - so goodbye_cmake is building again for the moment ;-))

  6. Edited 2 years ago by clembot

    That's fabulous. I can confirm a successful build of the win32 solution on Windows 10 with VS2015 Community.

    Just needed to add the full path to ksguid.lib in PolyStudio and TemplateApp additional linker dependencies to get past this error:

    Error	LNK1104	cannot open file 'ksguid.lib'	PolycodeStudio

    Details on the workaround:

  7. Oh yes, and I needed to delete the contents of (PolycodeDir)/lib/ and execute this from the git shell:

    git submodule update --init --recursive
  8. fodinabor

    1 Jul 2016 Administrator

    I fixed the first issue (in PR #695) - to solve the second one Ivan will have to merge the PolycodeDepBinaries PR (#3) - he already promised to do so ;-)


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