Questions about PolyCode from an Artist

  1. 2 years ago
    Edited 2 years ago by HeadClot

    I am fairly new to Polycode and I have a handful of questions.
    My use case - I am looking at making a fairly large VR game world in Polycode. I will be sharing more details on this as details become available. :)

    My Questions -
    1. Is there any form of "Large world toolset" in Poly code? So for example Streaming terrain and objects in as needed.

    Example below -



    1. I noticed this thread about VR support in PolyCode. Is VR support still outdated to DK1?
    2. I noticed that there is a LUA API for Polycode. Is there any form of integration with ZeroBrane Studio ?
    3. Is Physically based rendering being used in the polycode rendering engine?

    In the past I have used engines such as Unreal Engine 4, Unity3D, and Cryengine as an artist. I am currently downloading polycode right now.

    Look forward to trying it out. :)

  2. fodinabor

    2 Jul 2016 Administrator

    I'm sorry to say so: most of the features that you mention are not yet implemented..

    1. the VR support is being updated to use OpenVR (to support Rift and Vive).
    2. no there's no integration to that ide I've heard of..
    3. PBR is planned but not yet added.

    And no there's no integrated large world tool - although I imagine that could be implemented on top of polycode..


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