I'm trying to publish my game for mac, linux and PC but for some reason it's not working for windows. I've copied all the necessary Standalone/Publish (taken from the 0.8.4 build) into the folder, and it compiles for Linux and mac, but not windows. the IDE doesn't show any errors, so figuring out how to fix this, is difficult.
Here's a snippit of my folder structure inside Polycode.app:
Is there something extra I have to do for windows?