Textures won't import

  1. last year

    I made a simple cube with some textures in Sketchup and exported it to Collada. When I import it into Blender I can see the textures, but when I import it into Polycode the side of the surfaces with the textures on is invisible. I've tried using the IDE and the polyimport tool with various options. Am I doing something wrong?
    (I'm using Ubuntu 16.04)

  2. fodinabor

    29 Oct 2016 Administrator

    Hmm maybe you have to turn on the normals import on import...

  3. When I choose to generate normals it fails with a segmentation fault.


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