Last active last year
When I choose to generate normals it fails with a segmentation fault.
I made a simple cube with some textures in Sketchup and exported it to Collada. When I import it into Blender I can see the textures, but when I import it into Polycode the side of the surfaces with the textures on is invisible. I've tried using the IDE and the polyimport tool with various options. Am I doing something wrong?
(I'm using Ubuntu 16.04)