Just realized I forgot to post this!
Mac versionWindows versionSource codeI made this back around July, it was my "learning Polycode" experiment and a lot of the work went into trying to set up a build process for making Windows builds from a Mac (now obviated by the cmake process, I think). It is only a few levels long right now and ends with a dead end. I have some thoughts about expanding it to be a
little more complicated than it is now (the world should contain other "living things", for example) but decided I needed to get a little more familiar with Polycode's more complex features, so I'm going to be playing around with another Polycode project first before I come back to this one (which hopefully will be before too long...). When I posted this on indie forums the main feedback I got was that people were not happy with the platforming mechanics / play control...
